Hey,
I'm Oleksandr

Product Designer

Focused on mobile applications, I craft thoughtful user experiences, build design systems, and turn complex requirements into intuitive digital solutions.

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Feb 2023 - Ongoing

Foody Bag - helping you to fight food waste

Research UX/UI Branding

Foody Bag is a mobile app that helps reduce food waste by allowing users to purchase surplus food from bakeries, cafes, restaurants, supermarkets, and hotels at a significantly reduced price. The app benefits both businesses, by minimizing waste, and consumers, by offering affordable, high-quality food.

My primary role in this project was to enhance the existing application by improving its UI/UX and creating a more appealing and functional design.

Foody Bag Project - Food Waste Reduction App

May 2023 - Sep 2024

The Maintain app - Connecting property owners and builders

Wireframing Research UX/UI Branding

The Maintain App is a subscription-based property maintenance solution designed to streamline communication between builders and property owners.

As the UX/UI Designer for The Maintain App, I was responsible for defining the overall user experience and visual direction, ensuring a consistent, intuitive, and accessible interface across both client and worker applications.

The Maintain App Project - Property Maintenance Solution

March 2024

Golf Reflex - Bringing fun to spatial computing

Research UX/UI

Golf Reflex is a small experimental VR game built for Apple Vision Pro. The goal was to create an engaging and easy-to-use experience for first-time players as part of an offline golf event.

As the UX/UI designer, I was responsible for shaping the entire product experience - from defining the core concept and interaction model to designing the interface and assets for Vision Pro.

Golf Reflex Project

Experience

Oct 2010 - Dec 2012
INTERSOG
UI Designer
Dec 2012 - Oct 2015
Provectus Inc.
UI/UX Designer
Oct 2015 - Nov 2016
Looksery Inc.
Lead Designer
Nov 2016 - Aug 2022
Snap Inc.
Production Manager
Nov 2022 - Today
Trinetix
Sr. UI/UX Designer

Time invested

Assassing’s Creed

Assassing’s Creed

214 hours

Dying Light 2

Dying Light 2

89 hours

The Last of Us

The Last of Us

21 hours

Need for Speed Heat

Need for Speed Heat

28 hours